THE MOONLIGHT TALES


3D RENDERS / ENVIRONMENT DESIGN

CLIENT: The Moonlight Tales

I was commissioned to build a richly atmospheric 3D environment to serve as a looping backdrop for voiced narration, a tranquil scene designed to enhance immersion without stealing focus. Soft kinetic touches such as a gentle fire in the background, flickering candles and steam rising from a teacup were used to keep the space alive while maintaining a calm visual rhythm ideal for long-form narrated content.

All assets were modelled and unwrapped in Blender and textured in Adobe Substance Painter, then imported into Unreal Engine 5. There I assembled lighting and added particles for ambient motion and I did all post-processing in engine.

SOFTWARE USED:

  • Blender

  • Adobe Substance Painter

  • Unreal Engine 5

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