THE MOONLIGHT TALES
3D RENDERS / ENVIRONMENT DESIGN
CLIENT: The Moonlight Tales
I was commissioned to build a richly atmospheric 3D environment to serve as a looping backdrop for voiced narration, a tranquil scene designed to enhance immersion without stealing focus. Soft kinetic touches such as a gentle fire in the background, flickering candles and steam rising from a teacup were used to keep the space alive while maintaining a calm visual rhythm ideal for long-form narrated content.
All assets were modelled and unwrapped in Blender and textured in Adobe Substance Painter, then imported into Unreal Engine 5. There I assembled lighting and added particles for ambient motion and I did all post-processing in engine.
SOFTWARE USED:
Blender
Adobe Substance Painter
Unreal Engine 5



