The Silver Pines Diner
The Silver Pines Diner

This project is the second of three environments created for a clients project, The Moonlight Tales, which focuses on sleep story content.

The objective was to create a warm, relaxing atmosphere supported by subtle environmental animation, aligning with the tone of each tale.

Most of the scene was built from scratch. Hard-surface assets were modelled in Blender, foliage was created in SpeedTree, and the final scene was rendered in Unreal Engine 5. Materials utilise custom shaders developed in UE5, with supporting texture work completed in Substance Painter and Substance Designer.

External assets were limited to the Stylized Dynamic Sky & Weather System by SoStylized (Fab), and untextured vehicle models sourced from Adobe 3D Assets.

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